Many servers provide custom material, i.e. new maps, skins or sound files. Without fast download, these files are loaded via the game server, which is quite slow. The solution: a functioning fast download. This provides the files via an external server.
What is needed?
logically a game server
an FTP program, optionally the free Filezilla
webspace
The installation is quite simple, first connect your Filezilla to the web space. If that worked, the folder cstrike is created in any subfolder .
All files that the client has to download belong to this folder cstrike. If a file is not on the FTP, the player will not get it from the game server! The folder structure must be created exactly the same as on the game server, a small example: